MBC Research

Using Gamification to Incentivize Sustainable Urban Mobility

Using Gamification to Incentivize Sustainable Urban Mobility

Authors Raman Kazhamiakin, Annapaola Marconi, Mirko Perillo, Marco Pistore, Giuseppe Valetto
Publication Year 2015
Website Full Article
Transport mode Cycling Walking
Tags Gamification

Description

Sustainable urban mobility is an important dimension in a Smart City and one of the key issues in National and International Programmes. However, innovative and often costly mobility policies and solutions introduced by cities are liable to fail, if not combined with initiatives aimed at increasing the awareness of citizens, and promoting their behavioural change. This paper explores the potential of gamification mechanisms to incentivize voluntary behavioural changes towards sustainable mobility solutions. We present a service-based gamification framework , developed within the STREETLIFE EU Project, which can be used to develop games on top of existing services and systems within a Smart City, and discuss the empirical findings of an experiment conducted in the city of Rovereto on the effectiveness of gamification to promote sustainable urban mobility.

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